J -Wmyh Mobile Game-Based Learning Application

نویسندگان

چکیده

Nowadays, game-based education has been developed to attract students’ interest. Modern Jawi script’s spelling, based on the “Daftar Kata Bahasa Melayu (DKBM): Rumi-Sebutan-Jawi” dictionary, uses same approach. The current platform for lacks sufficient gamification elements younger generation. Therefore, this research aims apply develop a mobile-based learning application of Jawi: Warisan Yang Hilang (J-WMYH) through digital platform. This mobile would target generation pique their interest in modern Jawi. will help youth practice reading and recognizing script. methodology adopted is Rapid Application Development (RAD) which consists four processes: i) Analysis Quick Design, ii) prototype cycle, iii) Testing iv) Deployment. A few were embedded, was using ShoeBox Flutter. Based functionality test, we found that J-WMYH can function as targeted suitable enhancing knowledge.

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ژورنال

عنوان ژورنال: International journal of academic research in progressive education and development

سال: 2022

ISSN: ['2226-6348', '2312-1319']

DOI: https://doi.org/10.6007/ijarped/v11-i4/15189